Seriously, why would anyone spend 75 mana at level 26 to use this ability? First, off it does not place a static field at your feet.
It is a targeted cast of caltrops that you can throw out. Second, it does 5 damage every 3 seconds for 6 seconds. It seems to damage as soon as you place it and then 2 more times for a total of 15 damage. With my 36 int on my spellblade I did 6 damage each tick for 18 total damage.
You have to cast it TWICE and wait the full duration to kill a level 1 mob. Now, I do realize it is AOE so it's not meant to do significant damage to a single target
but some damage to multiple targets. Let's break that down.
75 mana at 18 total damage equals 0.24 damage per mana per mob it hits. Discharge at my level with my intelligence is 36 mana and does 66 damage which is 1.8 damage per mana.
That means for static field to be worth casting I would need to hit 8 enemies for the FULL duration of the spell to make it equal.
Static Field also has a cooldown of 20 seconds while Discharge has a GCD only which is about 1.5 seconds.
The math isn't mathing here.
This spell is literally a CC players worst nightmare with basically zero benefit to the party.
I’m holding back on implosion because of cc issue too , make it immune to cc or give a 3 sec stun to compensate breaking cc at least …..
