I had to start ditching all my agility. Also took the Agile trait. Only way to gain vengeance is to get hit. I would go through three mobs before getting 1 vengeance. Some other mechanism needs to be added so Agility doesn’t hurt the fighter class. I have halved my agility since the revamp just to test the feature. Very clunky system. Managing all the stipulations on being able to use your abilities with global cooldowns and also requiring vengeance to use some abilities is very restrictive.
Also Second wind doesn’t appear to work as the description says. Doesn’t appear to scale with level.