I think we need:
1) Shadow Strike to be a 2H weapon only ability. When used it increases armor class by 75 for 30seconds. And creates a magical shield allowing block for that 30seconds - if the ability misses these effects do not occur. Add a 1h equivalent that does not have the effect and does 50% the damage.
2) a Delayed Poison gas spell only usable enclosed rooms that when used does NOT break invis/ivu (Ogre fart if you will)
3) a replacement for Sacrifice Minion - “Shield of the Undead” or something - that drains your entire mana bar and provides a shield (same shield as sac minion)
4) a 20% DPS boost to account for pet loss AND a 15% DPS boost to make us not suck.
5) remove the pet
6) A channeled Darth Vader Choke ability that lasts for 15 seconds and is usable on Named mobs.
7) Life Tap spells that are instant cast or less than 1s
8) remove the random heal spell
9) Harm Touch (Grip of Something) to be quadrupled in damage AT LEAST … OR have it be rage based where the more damage you take from a particular mob the more it does, say 5% of incoming damage is stored as rage and (on a long cooldown) you can release that rage back in a maelstrom of deathly recoil damaging the monster for the amount stored up AND the user for some amount. So using it at the right time would be critical.
10) a short distance shadows-jump to create space when pulling, vanish into the shadows and appear again 20 steps ahead. OR the ability to shield our back so that every hit from behind doesnt stun.