Leum to me these comments seem like all the people who like the changes arent even considering to play or main fighter.
maybe its fun that fighter has a bad design with inbuilt social friction if you are a rogue main who got traumatized by all the classic wow warriors smoking you on the dps meters
in reality fighter is in a sad state, apart from the vengeance topic, you have almost no good/fun utility except wearing plate, one strong def cd, or a 6sec single target stun on 1min cd (inquisitor has a 6sec aoe stun on 14sec(?) cd btw, and even much more good utility), and the 'upside' is that, as the no-downtime tank, you cant take a break or your group has to stop pulling, while casters are afk for a min+ after using 5 spells, or healers alt tab semi afk healing you, or even as meele dps it doesnt really matter much if you stand at the mob afk autoing for a bit - you cant do that as tank if only one dps is pressing his buttons
i had all of these things happening quite often when leveling my fighter
of course... i could also afk and take breaks when grinding for many hours, but then again whats the point of being the no down time tank