We're wrapping up our annual secret gathering of the council of clerics, and have determined that we would like some group utility that would make us more desirable for groups. The idea that group content will be made requiring clerics doesn't sit right with us, as we believe druids and shamans should be able to effectively heal their groups too. It's great that we're to be the best healers, but we feel our class is a little lacking in group utility.
Playing a cleric right now feels a little selfish. The changes to melee were great, but now it almost feels like cleric is primarily a solo melee class. Some more group utility might go a long way in making us feel like a group class. Where a druid can evac their group, and shaman can cast their fancy new group FD, clerics get the powerful combination of DA/gate. DA/gate allows clerics to escape almost any situation- which is cool, but my cleric fantasy is more about saving my group than leaving them all to die as I gate to safety. The blessing spells are definitely a step in the right direction, but when things actually get really bad with an overpull and pops all this spell really does is delay everyone's death instead of preventing it. It would be nice if we could play savior maybe half as effectively as druids and shamans- we're not asking for anything as powerful as group FD or evac ofc.
My suggestion:
Blessed Armor
This spell could prevent all physical only damage on a single player for 15 seconds. To balance it, the spell could have a long cooldown, maybe 300 seconds. 15 mana feels about right, so it can be cast even in dire situations where the cleric is already oom. So it's not abused with multiple clerics, it could apply some effect that would prevent another Blessed Armor (or similar spell) from landing on that player for 60 seconds or so.
This of course would not be as powerful as a druid evac is, but what I really like about it is that if we're grouped with a druid or wizard we could cast this spell on them so they can get the evac off for sure. And as they're casting the evac, we can try to keep everyone else in the group alive hopefully. The spell would also be useful when a dps class pulls agro and would die otherwise. I would love to feel like more of a savior, and this is the kind of utility that would make a cleric feel more cleric-y.
The other clerics have some good ideas for more utility as well, so hopefully they can share some of their ideas again.