Qorsk
Factionless pets imo. Pet having faction is terrible game design when poor pathing makes them run off to random places
The pathing is the problem, not the faction. It's rather strange for intelligent mobs to just flatly ignore an enemy's pet running through them.
@Slow
My mage has a terrible time trying to explore anywhere invis due to my pet's invis just randomly breaking
Explore with your pet parked ... when you get somewhere you want to fight, camp the pet to your current position.
can we also give the elementals some resist toward their elemental type? ... Almost seems
like my fire pet takes bonus damage from fire, which if anything IMO it should heal it.
That would be overpowering: your fire pet could literally mow through an unlimited number of fire casting mobs .... unless of course AI was upgraded so caster mobs would choose the appropriate damage type.