Mesh yea it doesn't make sense to me. why arn't we leaning on other enchanter-like things that should serve similar purpsoe to what fighter/pally get for damage reduction Like over-slow (so it stacks with slow), runes that last way longer (or forever till expended) and absorb percentages of hits. reactive rune proccs that occur when you block (like block a blow, get a small rune that reduces damage by X percent for Y hits).
i'm not salty about being the literal worst dps, but not being tanky is bad. and being called "anti magic tank" in a game where errybody can kick/bash a mob just as well as you can feels a bit off.
i do not view inquisitor as an 'anti magic' tank. i think it's a CC tank with some spell negation.