Current PvP Ruleset (as of 2026-07-27, Subject to change during beta):
First thing to note: Whenever you engage a player with an offensive action, you become a PvP Aggressor (noted via the PvPAggro status). If you walk near a guard with PvPAggro status, you will be killed on sight. Don't fight in towns or near guards if you don't want to chance aggroing and/or dying to guards! This also goes for your pets! Remember to put your pets on passive!
When you die in PvP, a player can loot all your money (coins) off your body.
Bracket based level restrictions for PvP engagement:
1-9 = +/- 2 level range engagement (e.g. a lvl 6 can fight a lvl 4, but a 7 cannot fight a lvl 4)
10-19 = +/- 4 level range
20-29 = +/- 6 level range
30-39 = +/- 8 level range
40+ = +/- 10 level range
When determining if two players can engage one another, the lower level player's bracket is always used, unless they are FFA status/opted into higher level combat.
Player names determine whether you can engage as well.
Blue names = below your bracket and cannot engage
Red/Pink names = Can be engaged. Either they are within your bracket, are opted into higher level pvp, or are current flagged "FFA".
Orange names = above your bracket, cannot be engaged unless you opt in/Toggle Higher PvP.
Via player UI context (right click your health bar -> pvp) or /pvpoptin or /togglehigherpvp commands
This lets you engage in anyone higher level than you, but also lets them engage with you as well.
Second thing to note: If you cast a beneficial action on an out of bracket player who is engaged in PvP (via PvPAggro status -- use your consider (C) key to see if they have it), you will be flagged "Free For All" (FFA) status.
This lets anyone of any level engage you in PvP, but you cannot fight back unless they are within your bracket, or you can otherwise opt into higher pvp to engage them.
This is to prevent out of range players from messing with PvP fights/being otherwise immune to PvP messing with your PvP engagements.
/who is altered to only show players in your guild (/who [all] guild), on your mutual friends list (/who [all] friends), or who are looking for group (/LFG on) (/who [all] lfg)
PvP Status Info:
PvPAggro = the status a player receives when performing a hostile action on another player. It just informs a player they are a "PvP Aggressor" for the duration. A player with PvPAggro status will be killed on sight by guards.
PvPOptIn = the status a player receives after they choose to opt in to higher level pvp. As PvP engagement is bracket/level restrictive, this status allows the player to engage upward out of their level bracket (and anyone higher level than them to engage them). Use a UI toggle (or command /pvpoptin) to channel a short cast time which causes the flag. Use the same toggle/command again to begin the 'opt out' process.
PvPFFA = the status a player receives after they perform a beneficial action on a player who is engaged in PvP (the player has the PvPAggro status), and the player is also outside of the caster's level bracket. This status lets anyone of any level attack them freely for the duration.
PvPOff = the status a PvP flagged player receives when entering a PvP Suppression zone (personally owned house, and now the banks of each city). While in PvPOff status, a player cannot engage or be engaged in PvP.