Good morning, Community. Happy FriYAY!
Today, I'd like to talk to you about camps, what constitutes one, how you claim it, and general rules about them. None of this applies to PvP servers.
But, first, a word from our sponsor:
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Monsters and Memories is a game in Beta. Players coming from other, newer games may not know camp ettiquette. Hopefully, today's post will help with that.
As a general rule, if you see people pulling from a spot or corpses/monsters are not present, it's probably a claimed camp.
The Play Nice Policy, https://account.monstersandmemories.com/policy/pnp
The first individual, solo player, or group to establish presence at a camp has claim to it.
"Actively engaged" means present and fighting; or clearly waiting for spawn.
Priority continues as long as the player or group remains actively engaged.
A camp can be thought of as a 'set of mobs in an area'. Ashira around tents, orcs in a room are examples.
Free roaming mobs are not campable. Beach crocs, undead highway are examples.
The first individual, solo player, or group to establish presence at a camp has claim to it.
What this means is that if you are first to a camp, you have priority (claim) to it. It is your camp, your mobs. The level of the claiming player does not matter for purposes of claiming a camp. A campfire does not claim a camp nor does the absence of one mean it's not claimed.
"Actively engaged" means present and fighting; or clearly waiting for spawn.
What this means is that so long as you are pulling from the camp or waiting for it to respawn, it is your camp, your mobs.
Priority continues as long as the player or group remains actively engaged.
What this means is that you get to keep the camp for as long as you like, so long are you are actively engaged with it. Please ensure that you can sucessfully handle the camp. We have no rule (yet) for having to fully clear a camp but claiming an eight mob camp while you are only pulling two is going to cause issues as people believe that you are not actively engaged with it (and they might be right). If you leave the camp for an extended period of time, you lose priority to that camp and another player may take it. We understand that "extended" is subjective so, if you want to ensure you maintain priority, don't leave the camp. Gating, dying, going back to town to sell, pulling from a different camp are all considered "leaving" and you may lose your camp.
You may only claim priority to one camp at a time. If there is no one at a second (or third, or fourth) camp, you may pull it until someone shows up to claim that camp. If they do so, because you were first in the area, you get to choose which camp you have priority to, letting them have the other.
Sometimes, there is a line for a camp (looking at you Corrupted Fae) and the players will start a list for who is next. That list is player maintained and will not be enforced by GMs. Do not petition if you were skipping on a list, instead working it out with the players involved. If you wander off from the camp, it's a lot easier for people to forget that you are waiting.
If someone attempts to take your camp, you are expected to communicate with them before petitioning. If there is no resolution after a good faith attempt at talking it out, please petition that. If you see a player you believe is AFK at a camp and that they are not actively engaged with it, attempting to communicate with them before pulling it will save headaches later.
I hope that helps. Sharing and understanding camps will help make the Community stronger.