Despite many pleas for improvements to DoTs, today they received an unexpected nerf that is difficult to square, especially without context from upcoming necro rework.
Having two Deluges up, and a sickness, and sometimes a leetch essence is pretty much the standard operating procedure. Our DD is so inefficient, it only makes sense to cast if you health is half. Now we can't stack deluges or sicknesses or life taps.
I am not sure what the player is expected to do. The snare dot is insignificant and only worth casting if you are kiting, so not necessary in most groups as its covered by other classes. Debuff? Spirit Crack does not change how hard my dots hit or tick for, or anyone else in the group so nope to that. i can heal my pet over and over i guess with my remaning mana but thats not required in group as he never has aggro. All that's left it to feed mana to people.
Do they plan on giving us another dot line to mix in to deluge and sickness? Or do they plan on giving us another DD?
Are neco pets getting some massive buffs we don't know about?
There's something badly missing here now and im frustrated this nerf didn't come with guidance or context,
I'm out here in VoZ snare fear kiting single baby beetle and finishing at zero mana, while druids are running around me triple kiting the giant beetles, running faster than lightspeed, finishing full mana and never in any danger -- but WE are the problem cause we could stack a weaker deluge along with our main deluge?