Fell Is it one of the most popular classes for grouping? Air pets that good eh? My grouping experience is limited, i mostly soloed. In EQ it was quite popular, specifically for COTH and group rep replacements, period, that and Malise (20 minute magic debuff, for charmed pets). In classic era TLP usage, where charm is still OP as fuck for EQ enchanters, Shaman and Mages where highly desired to Debuff the magic resistance of the mob so that charm lasted longer. We have lost that ability 100% here, element break is too short in duration, and does not touch MR, and im also uncertain if -MR even has an effect on charm duration here.
EQ Mage - BIS DS - BIS resist debuff - BIS AOE Rains - 2nd best PBAOE, COTH, BIG Short duration DS - player selectable Magic or Fire DD, Summoned Only spells with superior cast time, -resist check, and ratios, against constructs and summoned creatures, of which there where many. (hmm, well, perhaps not in classic, there where MANY raid trash targets, later) Pet Armor, targetable summons.. you start to see where the MNM version falls flat. Hell, we even had a pretty good DOT for a few levels, wish they carried that line on.
I really don't like interacting with you on this topic anymore. I suggested an alternative ability requiring a player as a reagent, heavily limiting the functionality and utility of this spell, mitigating abuse, while still allowing it's core function to work, you ignored it. Also, i don't have a problem with sharing this ability with 1 other class, don't really care which one.