So I have played the updated monk for a bit, mostly in fallen watch.
I will not amend my previous thoughts on our overall kit, as it (and therefore they) have not changed. I would still like to see a complete re-work of stances to something new, unique, meaningful. Our taunt cooldown is still borked. Tons of work to be done there.
I will focus solely on our role as puller.
Pinning strike is much better now. I think I might like to see the root effect last a bit longer (1s?) just to allow better terrain/LoS manipulation. If you need extra time to separate the mob for those purposes,, you run into some issues with loitering.
Which brings me to mob loitering. Still horrible if you do not have the assistance of LoS/terrain. Mobs in MNM would definitely always go to the bathroom together. I do hope this can eventually be tweaked in the future.
LoS memblur is working far better than I expected. I do not think I had a single case of it not working as intended. In a place like FW, with a lot of ramps and hallways and turns, this allowed for quite a few creative techniques.
This brings me to my biggest gripe: I am still failing feign death far too often. I died multiple times because I critically failed back-to-back. In order to survive a singular fail in FW, I needed to pop stone, ethereal, mend, and sweeping. Anecdotally/vibes, it feels close to 25% of the time I am failing. I will actually sit down and just feign 1000 times in a row to give real numbers, but regardless the fail% IS WAY TOO HIGH. It's not an escape tool. It's a tool for our job. It should feel like a reliable tool, not roulette.
Unrelated:
1) All of our skills scale with us as we level now. Should Mend? I could argue different aspects of this, but the %heal and the cooldown both feel a bit on the weak end by the time you get to level 60. The cooldown especially feels punishing. As mentioned earlier, I need all of my buttons to survive a failed feign in FW. I am now severely limited for 5 full minutes. I do not think 3 minutes would be game breaking.
2) Please allow us to drag corpses while we're dead. Please. The macros in game make it difficult to drag an entire party with any grace and dignity. Let us flop drag. At some point, we need to put aside "GAME IMMERSION LOL THE MONSTERS WOULD TOTALLY SEE YOU DRAGGING THOSE CORPSES!!!!!!" and focus on the first word of that sentence. It's a game. I'm already functionally blind. Let me drag corpses.