Mesh I dont even need the pet to be a combat pet.
This was my suggestion https://forum.monstersandmemories.com/d/554-shaman-re-rework
But, I do truly, believe that a number of key devs in NWC really do hate the shaman.
If the enchanter doesnt get a mild nerf in their deep dive, thats kinda it for me. I will never believe otherwise. Too much of the shaman deep dive was a dud and the class write up was not fulfilled.
At MINIMUM, enchanter should lose their STR buff line. But there haste should get toned down as well. Based on what the shaman class design said.
Has the strongest physical buff suite in the roster, capable of enhancing strength, speed, and endurance
Right now enchanter and shaman both buff STR to 20. Enc haste is 55% to shamans 45%. Shaman can buff stamina and enc cant. So realistically that makes them about even, with tradeoffs either way. For shaman to be the #1 physical buffer, they need to nerf the enchanters phys buffs, if they arent going to increase shamans.
and it doesnt make sense for enchanter to have a STR buff. and to be honest haste also does not make sense.
The Enchanter is a master of mental influence .... the Enchanter's focus on mental influence and control
If you were to control someones mind, you could make them believe they are weaker then they are, they are slower, they cant move, confuse them into thinking an ally is an enemy. You could influence their behavior. you could increase or decrease their intelligence or wisdom. But mind control cant make someone magically stronger or faster.
It makes sense for enc to buff Charisma, Int, and Wis. All the debuffs make sense. Charm makes sense. Remove STR and Haste. That atleast gives shaman more identity.